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API > API/Developer > API/Developer/AssetTools > API/Developer/AssetTools/FPackageMigrationContext
Utility to manage the temp mount point if needed and to help convert the paths during the migration.
| Name | FScopedMountPoint |
| Type | struct |
| Header File | /Engine/Source/Developer/AssetTools/Public/PackageMigrationContext.h |
| Include Path | #include "PackageMigrationContext.h" |
Syntax
struct FScopedMountPoint
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PackageMigrationContext.h | |||
FScopedMountPoint
(
const FScopedMountPoint& |
PackageMigrationContext.h | ||
| PackageMigrationContext.h | |||
FScopedMountPoint
(
FString&& InRootPath, |
PackageMigrationContext.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedMountPoint() |
PackageMigrationContext.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasMountedANewMountPoint | bool | PackageMigrationContext.h | ||
| ContentPath | FString | PackageMigrationContext.h | ||
| FPackageMigrationContext | friend | PackageMigrationContext.h | ||
| RootPath | FString | PackageMigrationContext.h | ||
| UAssetToolsImpl | friend | PackageMigrationContext.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FString & GetContentPath() |
PackageMigrationContext.h | ||
| PackageMigrationContext.h | |||
| Get name of package when moved under the destination mount point. | PackageMigrationContext.h | ||
const FString & GetRootPath() |
PackageMigrationContext.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedMountPoint & operator=
(
const FScopedMountPoint& |
PackageMigrationContext.h | ||
| PackageMigrationContext.h |