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API > API/Developer > API/Developer/AssetTools > API/Developer/AssetTools/FPackageMigrationContext > API/Developer/AssetTools/FPackageMigrationContext/FScopedMountPoint
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PackageMigrationContext.h | |||
FScopedMountPoint
(
const FScopedMountPoint& |
PackageMigrationContext.h | ||
| PackageMigrationContext.h | |||
FScopedMountPoint
(
FString&& InRootPath, |
PackageMigrationContext.h |
FScopedMountPoint()
| Name | FScopedMountPoint |
| Type | function |
| Header File | /Engine/Source/Developer/AssetTools/Public/PackageMigrationContext.h |
| Include Path | #include "PackageMigrationContext.h" |
FScopedMountPoint()
FScopedMountPoint(const FScopedMountPoint &)
| Name | FScopedMountPoint |
| Type | function |
| Header File | /Engine/Source/Developer/AssetTools/Public/PackageMigrationContext.h |
| Include Path | #include "PackageMigrationContext.h" |
FScopedMountPoint
(
const FScopedMountPoint &
)
FScopedMountPoint(FScopedMountPoint &&)
| Name | FScopedMountPoint |
| Type | function |
| Header File | /Engine/Source/Developer/AssetTools/Public/PackageMigrationContext.h |
| Include Path | #include "PackageMigrationContext.h" |
FScopedMountPoint
(
FScopedMountPoint &&
)
FScopedMountPoint(FString &&, FString &&)
| Name | FScopedMountPoint |
| Type | function |
| Header File | /Engine/Source/Developer/AssetTools/Public/PackageMigrationContext.h |
| Include Path | #include "PackageMigrationContext.h" |
| Source | /Engine/Source/Developer/AssetTools/Private/PackageMigrationContext.cpp |
FScopedMountPoint
(
FString && InRootPath,
FString && InContentPath
)