Navigation
Unreal Engine C++ API Reference > Developer > AnimationDataController
Inheritance Hierarchy
- FSwapChange
- FAnimDataBaseAction
- FResizePlayLengthInFramesAction
References
Module | AnimationDataController |
Header | /Engine/Source/Developer/AnimationDataController/Public/AnimDataControllerActions.h |
Include | #include "AnimDataControllerActions.h" |
Syntax
class FResizePlayLengthInFramesAction : public UE::Anim::FAnimDataBaseAction
Variables
Type | Name | Description | |
---|---|---|---|
FFrameNumber | Frame0 | ||
FFrameNumber | Frame1 | ||
FFrameNumber | Length |
Constructors
Type | Name | Description | |
---|---|---|---|
FResizePlayLengthInFramesAction
(
const IAnimationDataModel* InModel, |
Destructors
Type | Name | Description | |
---|---|---|---|
Overridden from FAnimDataBaseAction
Type | Name | Description | |
---|---|---|---|
TUniquePtr< FChange > | ExecuteInternal
(
IAnimationDataModel* Model, |
||
FString |