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Unreal Engine C++ API Reference > Developer
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Classes
Type | Name | Description | |
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FAITest_SimpleComponentBasedTest | Specific test types. | |
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FAITestBase | ||
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FAITestCommand_PerformTest | ||
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FAITestCommand_SetUpTest | ||
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FAITestCommand_TearDownTest | ||
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FAITestCommand_VerifyTestResults | ||
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FAITestCommand_WaitOneTick | ||
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FAITestCommand_WaitSeconds | ||
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FBTBuilder | ||
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FTestLogger | ||
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FTestTickHelper | ||
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IAITestSuite | The public interface to this module | |
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UMockAI | ||
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UMockAI_BT | ||
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UMockGameplayTaskOwner | ||
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UMockGameplayTasksComponent | A Testing-time component that is a way to access UGameplayTasksComponent's protected properties | |
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UMockTask_Log |
Constants
Name | Description |
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FAITestHelpers::TickInterval |
Enums
Type | Name | Description | |
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ETestTaskMessage::Type |
Functions
Type | Name | Description | |
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uint64 | ||
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UWorld * | Certain blueprints (like level blueprints) require a level outer, and for certain actions we need a level actor selected. | |
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void | ||
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bool | FTestHelpers::TestEqual
(
const FString& Description, |
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bool | FTestHelpers::TestEqual
(
const FString& Description, |
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bool | FTestHelpers::TestNotEqual
(
const FString& Description, |
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bool | FTestHelpers::TestNotEqual
(
const FString& Description, |