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There are some properties that are designated for this volume which can be adjusted from the Details panel.
| Property | Description |
|---|---|
| Terminal Velocity | Determines the Terminal Velocity of Pawns using CharacterMovement when falling. |
| Priority | Determines which PhysicsVolume takes precedence if they overlap. |
| Fluid Friction | Determines the amount of friction applied by the volume as Pawns using CharacterMovement move through it. The higher this value, the harder it will feel to move through the volume. |
| Water Volume | Determines if the volume contains a fluid, like water. |
| Physics on Contact | Determines if the Actor is affected by the volume by touching it (by Default, an Actor must be inside the volume for it to affect them). |