This page lists the recommended capture device requirements for MetaHuman Animator. The recommendations may vary, depending on whether you intend to generate animation in real time or not.
Realtime Animation Capture Device Requirements
iPhone
iPhone 12 or newer, 16 or 16 Pro recommended.
Ensure that the Live Link Face iOS application is installed.
iPad
iPad (8th generation) or newer.
Ensure that the Live Link Face iOS application is installed.
Live Link Face 1.6.0 added external USB camera support for iPad models with a USB-C port.
USB cameras with automatic settings, such as auto focus or exposure control, may impact the capture performance when trying to compensate in sub-optimal lighting conditions. These settings should be disabled if possible.
Android
Realtime animation support is currently limited to devices with certain Qualcomm chipsets.
We cannot guarantee compatibility as the manufacturer may choose to disable certain required chipset features as they deem necessary.
The following device models have been verified as compatible in our own testing:
OnePlus 12 5G
ROG Phone 7 Ultimate
Samsung S23 Ultra
Samsung S24 USA/Canada/China
Samsung S24 Ultra
Sony Xperia 1 VI
The application should be compatible with devices containing the following Qualcomm chipsets.
Snapdragon 8 Gen 1
Snapdragon 8+ Gen 1
Snapdragon 8 Gen 2
Snapdragon 8 Gen 3
Snapdragon 8 Elite
The Snapdragon 8s series of chipsets are not supported.
Ensure that the Live Link Face Android (Beta) application is installed.
Experimental support for USB connected video capture devices was added to the Live Link Face Android (Beta) application in v1.1.0.
USB cameras with automatic settings, such as auto focus or exposure control, may impact the capture performance when trying to compensate in sub-optimal lighting conditions. These settings should be disabled if possible.
Mono Video Camera (Webcam)
Any USB connected video capture device supported by Windows' Universal Video Class (UVC) driver can be used.
Webcams with automatic settings such as auto focus or exposure control may impact the capture performance when trying to compensate in sub-optimal lighting conditions for example. These settings should be disabled if possible.
Windows 11 is required in order to use a software virtual camera as a webcam.
Audio (Microphone)
Any USB connected audio capture device supported by Windows' Universal Video Class (UVC) driver can be used.
Offline Animation Capture Device Requirements
iPhone
iPhone 12 or newer, 12 is recommended.
Several Apple iPad models also have a depth sensor, however, they aren’t tested and we can’t recommend using them. If you wish to use the above devices you’ll need to find out to what iPhone model is equivalent and configure data accordingly, but they remain untested and unsupported devices.
The iPhone can be head mounted or tripod mounted. The camera field of view is sufficient to accommodate for some head movement.
Ensure that the Live Link Face iOS application is installed.
Stereo Camera Pairs
Any vertically-aligned stereo camera pair that can be calibrated with our tools. In theory, any stereo configuration might work, however, a vertical pair is the only configuration that’s been well tested and is known to produce good results.
Lighting can be either on-device, studio lighting, or both of these combined.
Both visible and infrared light are supported. Visible light tends to perform better as it’s scattered less by skin, producing sharper results, but ultimately the most important attribute for footage is sharpness. If your particular shooting circumstances happen to yield sharper footage with infrared light, this is well supported.
Either color or mono video can be used, however color images tend to perform better overall.
Stereo hardware must be head mounted. While it’s technically possible to mount this hardware on a tripod, these devices are commonly optimized to the highest possible extent for parameters other than depth of field, which make static mount shoots very impractical.
Resolution is important for the generation of depth data, the identity, and animation. We recommend capturing at the highest resolution possible, and at 60fps. Working with higher resolutions (and/or frame rates) will increase the data storage requirements however, therefore it is a compromise against any storage constraints you are working with. Many industry standard stereo camera HMC devices have a resolution of 1296x2048.
We recommend capturing at at least 60fps. Higher framerates will aid eye tracking and blink detection.
This kind of capture device is varied, not readily available, and sometimes bespoke. Therefore we can’t recommend specific models, nor prescribe or limit what can be used.
Data Storage
Data storage requirements will vary based on the specific capture settings used during a capture session. These settings may reduce or increase the storage requirements, and so the information below is given as a guideline only.
iPhone footage with video quality set to Medium @60 fps: Approximately 800 MB per minute of footage.
Stereo footage at @60FPS at 1440x1920 resolution: Approximately 45 GB per minute of footage.
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Audio Capture Recommendations
Recommendations for capturing audio.