Oculus 指南中包含详细的步骤教程,指导用户如何结合 UE4 使用 Oculus Rift。
初级
Oculus Rift 初级指南将说明如何设置 UE4 项目兼容 Rift 头戴显示器、控制器及 Guardian 系统。
%sharing-and-releasing-projects/xr-development/supported-xr-platforms/developing-for-oculus/OculusHowTo/GuardianSystem/:topic% %sharing-and-releasing-projects/xr-development/supported-xr-platforms/developing-for-oculus/OculusHowTo/SeatedCamera/:topic% %sharing-and-releasing-projects/xr-development/supported-xr-platforms/developing-for-oculus/OculusHowTo/SplashScreens/:topic% %sharing-and-releasing-projects/xr-development/supported-xr-platforms/developing-for-oculus/OculusHowTo/StandingCamera/:topic%
中级
Oculus Rift 中级指南将说明如何调整 Guardian 系统的颜色,如何使用触摸控制器选取对象,以及如何使用立体分层来显示信息。
%sharing-and-releasing-projects/xr-development/supported-xr-platforms/developing-for-oculus/OculusHowTo/GardianSystemChangeColor/:topic% %sharing-and-releasing-projects/xr-development/supported-xr-platforms/developing-for-oculus/OculusHowTo/GardianSystemShowHide/:topic%