Description
Sets the solver's teleport-detection thresholds. Note: Solver settings are pushed to the simulation each step, so this can be modified after physics instantiation.
Information
| Plugin | ControlRigPhysics |
| Category | RigPhysics |
| Tags | Physics |
| Type | FRigUnit_SetPhysicsSolverTeleportDetection |
IO
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| ExecutePin | This property is used to chain multiple mutable units together | Execute Context |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| PhysicsSolverComponentKey | The physics solver | Rig Component Key | (ElementKey=(Type=Bone,Name=""),Name="PhysicsSolver") |
| TeleportDetection | The new teleport-detection thresholds | Rig Physics Teleport Detection Settings | (bFromPositionChange=True,PositionChangeThreshold=100.000000,bFromLinearAcceleration=True,LinearAccelerationThreshold=100000.000000,bFromOrientationChange=True,OrientationChangeThreshold=30.000000,bFromAngularAcceleration=True,AngularAccelerationThreshold=100000.000000) |