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API > API/Runtime > API/Runtime/VerseCompiler > API/Runtime/VerseCompiler/TNodePtrG
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TNodePtrG () |
Default / nullptr construction (only for AllowNull=true) | uLang/Syntax/VstNode.h | |
TNodePtrG
(
TMutableNodeType* InObject |
Construct from raw pointer, incrementing its reference count. | uLang/Syntax/VstNode.h | |
| Copy construction. | uLang/Syntax/VstNode.h | ||
| uLang/Syntax/VstNode.h | |||
| Move construction. | uLang/Syntax/VstNode.h | ||
| uLang/Syntax/VstNode.h | |||
TNodePtrG
(
uLang::NullPtrType |
uLang/Syntax/VstNode.h |
TNodePtrG()
Description
Default / nullptr construction (only for AllowNull=true)
| Name | TNodePtrG |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
TNodePtrG()
TNodePtrG(TMutableNodeType *)
Description
Construct from raw pointer, incrementing its reference count. Used only by New() and MakeSharedFromThis().
| Name | TNodePtrG |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
TNodePtrG
(
TMutableNodeType * InObject
)
TNodePtrG(const TNodePtrG &)
Description
Copy construction.
| Name | TNodePtrG |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
TNodePtrG
(
const TNodePtrG & Other
)
TNodePtrG(const TNodePtrG< OtherNodeType, OtherAllowNull, AllocatorType, AllocatorArgsType... > &)
| Name | TNodePtrG |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
template<class OtherNodeType, bool OtherAllowNull>
TNodePtrG
(
const TNodePtrG < OtherNodeType, OtherAllowNull, AllocatorType, AllocatorArgsType... > & Other
)
TNodePtrG(TNodePtrG &&)
Description
Move construction.
| Name | TNodePtrG |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
TNodePtrG
(
TNodePtrG && Other
)
TNodePtrG(TNodePtrG< OtherNodeType, OtherAllowNull, AllocatorType, AllocatorArgsType... > &&)
| Name | TNodePtrG |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
template<class OtherNodeType, bool OtherAllowNull>
TNodePtrG
(
TNodePtrG < OtherNodeType, OtherAllowNull, AllocatorType, AllocatorArgsType... > && Other
)
TNodePtrG(uLang::NullPtrType)
| Name | TNodePtrG |
| Type | function |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Syntax/VstNode.h |
| Include Path | #include "uLang/Syntax/VstNode.h" |
TNodePtrG
(
uLang::NullPtrType
)