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Control flow early exit
loop: if (IsEarlyExit[]): break DoLoopStuff()
| Name | CExprBreak |
| Type | class |
| Header File | /Engine/Source/Runtime/VerseCompiler/Public/uLang/Semantics/Expression.h |
| Include Path | #include "uLang/Semantics/Expression.h" |
Syntax
class CExprBreak : public uLang::CExpressionBase
Inheritance Hierarchy
- CSharedMix → CAstNode → CExpressionBase → CExprBreak
- CAttributable → CExpressionBase → CExprBreak
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| _AssociatedControlFlow | const CExpressionBase * | uLang/Semantics/Expression.h |