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Static library to supply "for free" functionality to widgets that implement IUserListEntry
| Name | UUserListEntryLibrary |
| Type | class |
| Header File | /Engine/Source/Runtime/UMG/Public/Blueprint/IUserListEntry.h |
| Include Path | #include "Blueprint/IUserListEntry.h" |
Syntax
UCLASS (MinimalAPI)
class UUserListEntryLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UUserListEntryLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UListViewBase * GetOwningListView
(
TScriptInterface< IUserListEntry > UserListEntry |
Returns the list view that contains this entry. | Blueprint/IUserListEntry.h |
|
static bool IsListItemExpanded
(
TScriptInterface< IUserListEntry > UserListEntry |
Returns true if the item represented by this entry is currently expanded and showing its children. | Blueprint/IUserListEntry.h |
|
static bool IsListItemSelected
(
TScriptInterface< IUserListEntry > UserListEntry |
Returns true if the item represented by this entry is currently selected in the owning list view. | Blueprint/IUserListEntry.h |
|