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API > API/Runtime > API/Runtime/UMG > API/Runtime/UMG/SMeshWidget
| |
|
| Name |
FRenderData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h |
| Include Path |
#include "Slate/SMeshWidget.h" |
Syntax
struct FRenderData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Brush |
TSharedPtr< FSlateBrush > |
Holds on to the material that is found on the StaticMesh. |
Slate/SMeshWidget.h |
|
| IndexData |
TArray< SlateIndex > |
Connectivity data: Order in which the vertexes occur to make up a series of triangles. |
Slate/SMeshWidget.h |
|
| PerInstanceBuffer |
TSharedPtr< ISlateUpdatableInstanceBuffer > |
Per instance data that can be passed to |
Slate/SMeshWidget.h |
|
| RenderingResourceHandle |
FSlateResourceHandle |
A rendering handle used to quickly access the rendering data for the slate element |
Slate/SMeshWidget.h |
|
| VertexData |
TArray< FSlateVertex > |
Holds a copy of the Static Mesh's data converted to a format that Slate understands. |
Slate/SMeshWidget.h |
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