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RAII class that removes its row from storage when going out of scope.
| Name | FScopedRow |
| Type | class |
| Header File | /Engine/Source/Runtime/TypedElementFramework/Public/DataStorage/ScopedRowHandle.h |
| Include Path | #include "DataStorage/ScopedRowHandle.h" |
Syntax
class FScopedRow
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedRow
(
FScopedRow&& Other |
DataStorage/ScopedRowHandle.h | ||
FScopedRow
(
const FScopedRow& |
DataStorage/ScopedRowHandle.h | ||
FScopedRow
(
ICoreProvider* InStorage, |
DataStorage/ScopedRowHandle.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedRow() |
DataStorage/ScopedRowHandle.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Row | RowHandle | DataStorage/ScopedRowHandle.h | ||
| Storage | ICoreProvider * | DataStorage/ScopedRowHandle.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
RowHandle GetRow() |
DataStorage/ScopedRowHandle.h | ||
ICoreProvider * GetStorage() |
DataStorage/ScopedRowHandle.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator RowHandle() |
DataStorage/ScopedRowHandle.h | ||
FScopedRow & operator=
(
FScopedRow&& Other |
DataStorage/ScopedRowHandle.h | ||
FScopedRow & operator=
(
const FScopedRow& |
DataStorage/ScopedRowHandle.h |