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Structure containing the info necessary to connect to a trace session and start receiving data
| Name | FTraceConnectionDetails |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/TraceBasedDebuggers/Public/TraceDataRelayTransport.h |
| Include Path | #include "TraceDataRelayTransport.h" |
Syntax
USTRUCT ()
struct FTraceConnectionDetails
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTraceConnectionDetails() |
TraceDataRelayTransport.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsValid | bool | TraceDataRelayTransport.h | ||
| CertAuth | TArray< uint8 > | Encoded SSL certificate for the trace connection, if any | TraceDataRelayTransport.h | |
| Port | uint16 | TraceDataRelayTransport.h | ||
| SessionGuid | FGuid | ID from the trace-based debugger remote session from which this connection details come from | TraceDataRelayTransport.h | |
| TraceGuid | FGuid | ID used to find the active trace session in the trace system | TraceDataRelayTransport.h | |
| TraceTarget | FString | Address of the trace server or editor in direct trace mode that will receive the trace data | TraceDataRelayTransport.h | |
| TransportMode | ETraceTransportMode | How the data is being transported to the editor (Trace Server, Custom Relay, Direct, etc.) | TraceDataRelayTransport.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
TraceDataRelayTransport.h | ||
void MarkAsValid() |
TraceDataRelayTransport.h |