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API > API/Runtime > API/Runtime/StateStream > API/Runtime/StateStream/IStateStreamDebugRenderer
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Interface to draw text with a given color for debug purposes. |
StateStreamDebugRenderer.h |
|
void DrawText
(
uint32 X,
uint32 Y,
const FStringView& Text,
const FColor& Color
)
|
|
StateStreamDebugRenderer.h |
|
DrawText(const FStringView &, const FColor &)
Description
Interface to draw text with a given color for debug purposes.
| |
|
| Name |
DrawText |
| Type |
function |
| Header File |
/Engine/Source/Runtime/StateStream/Public/StateStreamDebugRenderer.h |
| Include Path |
#include "StateStreamDebugRenderer.h" |
void DrawText
(
const FStringView & Text,
const FColor & Color
)
DrawText(uint32, uint32, const FStringView &, const FColor &)
| |
|
| Name |
DrawText |
| Type |
function |
| Header File |
/Engine/Source/Runtime/StateStream/Public/StateStreamDebugRenderer.h |
| Include Path |
#include "StateStreamDebugRenderer.h" |
void DrawText
(
uint32 X,
uint32 Y,
const FStringView & Text,
const FColor & Color
)