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API > API/Runtime > API/Runtime/StateStream
| Name | FStateStreamLaneScope |
| Type | struct |
| Header File | /Engine/Source/Runtime/StateStream/Public/StateStreamManager.h |
| Include Path | #include "StateStreamManager.h" |
Syntax
struct FStateStreamLaneScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStateStreamLaneScope
(
IStateStreamManager* InManager, |
StateStreamManager.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FStateStreamLaneScope() |
StateStreamManager.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Manager | IStateStreamManager * | StateStreamManager.h | ||
| OldLaneId | uint32 | StateStreamManager.h |