Navigation
| Name | StageDataCore |
| Type | Runtime |
| Location | /Engine/Source/Runtime/VirtualProduction/StageDataCore/ |
| Module Build Rules | StageDataCore.Build.cs |
Structs
| Name | Remarks |
|---|---|
| FAssetLoadingStateProviderMessage | Message sent to indicate that the node has entered or exited a loading state. |
| FCriticalStateProviderMessage | Message sent to notify about critical state change. |
| FStageDataBaseMessage | Base structure for all stage monitoring messages |
| FStageInstanceDescriptor | Holds descriptive information about that data providers. |
| FStageMonitorBaseMessage | Monitor only messages - listened by providers Base structure for all monitor messages |
| FStageMonitorCloseMessage | Message sent when monitor is going down to let know linked providers |
| FStageProviderCloseMessage | Message sent by Providers to notify monitors they are closing down |
| FStageProviderDiscoveryMessage | Message broadcasted periodically by the monitor to discover new providers |
| FStageProviderDiscoveryResponseMessage | Response to a received discovery message sent by providers |
| FStageProviderEventMessage | Base Provider messages that are events |
| FStageProviderMessage | Base Provider messages listened by monitors |
| FStageProviderPeriodicMessage | Base Provider messages that are periodic |
Interfaces
| Name | Remarks |
|---|---|
| IStageDataProvider | Interface for the data provider modular feature used in engine. |
Enums
Public
| Name | Remarks |
|---|---|
| EStageCriticalStateEvent | Different events associated with stage critical state |
| EStageDataProviderState | States that a DataProvider can be in |
| EStageLoadingState | Different events associated with stage critical state |
| EStageMessageFlags | Message flags configuring how a message is sent |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| UE::StageProviderUtils::InvalidTime | const FQualifiedFrameTime | IStageDataProvider.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!
(
EStageMessageFlags E |
StageMessages.h | ||
EStageMessageFlags operator&
(
EStageMessageFlags Lhs, |
StageMessages.h | ||
EStageMessageFlags & operator&=
(
EStageMessageFlags& Lhs, |
StageMessages.h | ||
EStageMessageFlags operator^
(
EStageMessageFlags Lhs, |
StageMessages.h | ||
EStageMessageFlags & operator^=
(
EStageMessageFlags& Lhs, |
StageMessages.h | ||
EStageMessageFlags operator|
(
EStageMessageFlags Lhs, |
StageMessages.h | ||
EStageMessageFlags & operator|=
(
EStageMessageFlags& Lhs, |
StageMessages.h | ||
EStageMessageFlags operator~
(
EStageMessageFlags E |
StageMessages.h |