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API > API/Runtime > API/Runtime/SlateCore > API/Runtime/SlateCore/FSceneRegistrationScope
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Rendering/SlateRenderer.h |
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Rendering/SlateRenderer.h |
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|
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Rendering/SlateRenderer.h |
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Rendering/SlateRenderer.h |
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FSceneRegistrationScope()
| |
|
| Name |
FSceneRegistrationScope |
| Type |
function |
| Header File |
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h |
| Include Path |
#include "Rendering/SlateRenderer.h" |
FSceneRegistrationScope()
FSceneRegistrationScope(FSceneRegistrationScope &&)
| |
|
| Name |
FSceneRegistrationScope |
| Type |
function |
| Header File |
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h |
| Include Path |
#include "Rendering/SlateRenderer.h" |
FSceneRegistrationScope
(
FSceneRegistrationScope && Other
)
FSceneRegistrationScope(const FSceneRegistrationScope &)
| |
|
| Name |
FSceneRegistrationScope |
| Type |
function |
| Header File |
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h |
| Include Path |
#include "Rendering/SlateRenderer.h" |
FSceneRegistrationScope
(
const FSceneRegistrationScope &
)
FSceneRegistrationScope(FSlateRenderer &, int32, int32)
| |
|
| Name |
FSceneRegistrationScope |
| Type |
function |
| Header File |
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h |
| Include Path |
#include "Rendering/SlateRenderer.h" |
FSceneRegistrationScope
(
FSlateRenderer & InRenderer,
int32 InCurrentSceneIndex,
int32 InPreviousSceneIndex
)