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Slate Post Buffer Processor that performs a simple gaussian blur to the backbuffer
Create a new asset deriving from this class to use / modify settings.
| Name | USlatePostBufferBlur |
| Type | class |
| Header File | /Engine/Source/Runtime/SlateBaseRenderer/Public/FX/SlatePostBufferBlur.h |
| Include Path | #include "FX/SlatePostBufferBlur.h" |
Syntax
UCLASS (MinimalAPI, Abstract, Blueprintable, CollapseCategories)
class USlatePostBufferBlur : public USlatePostBufferProcessor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USlatePostBufferProcessor → USlatePostBufferBlur
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USlatePostBufferBlur() |
FX/SlatePostBufferBlur.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~USlatePostBufferBlur() |
FX/SlatePostBufferBlur.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GaussianBlurStrength | float | FX/SlatePostBufferBlur.h |
|