Navigation
API > API/Runtime > API/Runtime/Slate
| Name | FSlateNavigationDebugger |
| Type | struct |
| Header File | /Engine/Source/Runtime/Slate/Public/Navigation/SlateNavigationDebugger.h |
| Include Path | #include "Navigation/SlateNavigationDebugger.h" |
Syntax
struct FSlateNavigationDebugger
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Navigation/SlateNavigationDebugger.h | |||
FSlateNavigationDebugger
(
const FSlateNavigationDebugger& |
Navigation/SlateNavigationDebugger.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 Paint
(
FSlateWindowElementList& OutDrawElements, |
Navigation/SlateNavigationDebugger.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FSlateNavigationDebugger & Get() |
Navigation/SlateNavigationDebugger.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSlateNavigationDebugger & operator=
(
const FSlateNavigationDebugger& |
Navigation/SlateNavigationDebugger.h |