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API > API/Runtime > API/Runtime/SkeletalMeshDescription > API/Runtime/SkeletalMeshDescription/FSkinWeightsVertexAttributesRef
Description
Blindly set raw weights. The user is responsible to make sure that the weights are normalized. No checking of normalization, maximum weight count, or minimal weight threshold will be performed.
| Name | SetRaw |
| Type | function |
| Header File | /Engine/Source/Runtime/SkeletalMeshDescription/Public/SkinWeightsAttributesRef.h |
| Include Path | #include "SkinWeightsAttributesRef.h" |
void SetRaw
(
const FVertexID InVertexIndex,
TArrayView < const UE::AnimationCore::FBoneWeight > InWeights
)
Parameters
| Name | Remarks |
|---|---|
| InVertexIndex | The vertex index to set these weights at. |
| InWeights | The raw weights to set. |