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API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/FMultichannelLoudnessAnalyzer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float CalculatePerceptualEnergy
(
TArrayView< const float > InSampleView, |
Calculate perceptual energy. | DSP/LoudnessAnalyzer.h | |
float CalculatePerceptualEnergy
(
TArrayView< const float > InSampleView, |
Calculate perceptual energy. | DSP/LoudnessAnalyzer.h |
CalculatePerceptualEnergy(TArrayView< const float >, const int32, TArray< float > &)
Description
Calculate perceptual energy.
InSampleView InSampleView is expected to contain interleaved audio with (InSettings.FFTSize * InNumChannels) number of samples.
InNumChannels Number of input channels.
OutChannelEnergies Will be populated with energies on a per channel basis.
The overall perceptual energy is returned.
| Name | CalculatePerceptualEnergy |
| Type | function |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/LoudnessAnalyzer.h |
| Include Path | #include "DSP/LoudnessAnalyzer.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/LoudnessAnalyzer.cpp |
float CalculatePerceptualEnergy
(
TArrayView< const float > InSampleView,
const int32 InNumChannels,
TArray< float > & OutChannelEnergies
)
CalculatePerceptualEnergy(TArrayView< const float >, const int32, TArrayView< float >)
Description
Calculate perceptual energy.
InSampleView InSampleView is expected to contain interleaved audio with (InSettings.FFTSize * InNumChannels) number of samples.
InNumChannels Number of input channels.
OutChannelEnergies Will be populated with energies on a per channel basis.
The overall perceptual energy is returned.
| Name | CalculatePerceptualEnergy |
| Type | function |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/LoudnessAnalyzer.h |
| Include Path | #include "DSP/LoudnessAnalyzer.h" |
| Source | /Engine/Source/Runtime/SignalProcessing/Private/LoudnessAnalyzer.cpp |
float CalculatePerceptualEnergy
(
TArrayView< const float > InSampleView,
const int32 InNumChannels,
TArrayView< float > OutChannelEnergies
)