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Settings for FLoudnessAnalyzer
| Name | FLoudnessAnalyzerSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/LoudnessAnalyzer.h |
| Include Path | #include "DSP/LoudnessAnalyzer.h" |
Syntax
struct FLoudnessAnalyzerSettings
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FFTSize | int32 | Size of FFT describe in number of samples | DSP/LoudnessAnalyzer.h | |
| LoudnessCurveType | ELoudnessCurveType | Type of equal loudness curve to weight power spectrum | DSP/LoudnessAnalyzer.h | |
| MaxAnalysisFrequency | float | Maximum frequency for analyzing audio | DSP/LoudnessAnalyzer.h | |
| MinAnalysisFrequency | float | Minimum frequency for analyzing audio | DSP/LoudnessAnalyzer.h | |
| ScalingMethod | ELoudnessAnalyzerScalingMethod | Method to use for scaling and normalizing data. | DSP/LoudnessAnalyzer.h | |
| WindowSize | int32 | Size of the audio analysis window in samples. | DSP/LoudnessAnalyzer.h | |
| WindowType | EWindowType | Type of window to be applied to input audio | DSP/LoudnessAnalyzer.h |