Navigation
API > API/Runtime > API/Runtime/SignalProcessing > API/Runtime/SignalProcessing/FLKFSAnalyzer
Holds state for Loudness Range calculation (for a single channel).
| Name | FLoudnessRange |
| Type | class |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/LKFSAnalyzer.h |
| Include Path | #include "DSP/LKFSAnalyzer.h" |
Syntax
class FLoudnessRange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLoudnessRange
(
uint32 InMaxShortTermHistorySize |
DSP/LKFSAnalyzer.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaxShortTermHistorySize | uint32 | DSP/LKFSAnalyzer.h | ||
| ShortTermEnergyHistory | TCircularBuffer< float > | DSP/LKFSAnalyzer.h | ||
| ShortTermHistorySize | uint32 | DSP/LKFSAnalyzer.h | ||
| ShortTermWriteIndex | uint32 | DSP/LKFSAnalyzer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddShortTermEnergyMeasurement
(
float InShortTermEnergy |
DSP/LKFSAnalyzer.h | ||
TOptional< FFloatInterval > CalculateLoudnessRange() |
DSP/LKFSAnalyzer.h |