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API > API/Runtime > API/Runtime/SignalProcessing
| |
|
| Name |
FGrainData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/Granulator.h |
| Include Path |
#include "DSP/Granulator.h" |
Syntax
struct FGrainData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BufferSeekTime |
float |
Where in the buffer to seek the grain playback to. |
DSP/Granulator.h |
|
| DurationSeconds |
float |
Duration of the grain. |
DSP/Granulator.h |
|
| Frequency |
float |
The grain frequency (if in synthesis mode) |
DSP/Granulator.h |
|
| OscType |
EOsc::Type |
What oscillator type to use. |
DSP/Granulator.h |
|
| Pan |
float |
Grain pan. |
DSP/Granulator.h |
|
| PitchScale |
float |
Grain pitch scale (if in buffer reading mode) |
DSP/Granulator.h |
|
| Volume |
float |
Grain volume. |
DSP/Granulator.h |
|