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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float Audio::GetMidiFromFrequency
(
const float InFrequency |
Using midi tuning standard, compute midi from frequency in hz. | DSP/Dsp.h | |
float Audio::GetMidiFromFrequency
(
const float InFrequency, |
Using passed in tuning frequency (standard is 440), compute midi from frequency in hz. | DSP/Dsp.h |
Audio::GetMidiFromFrequency(const float)
Description
Using midi tuning standard, compute midi from frequency in hz.
| Name | Audio::GetMidiFromFrequency |
| Type | function |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/Dsp.h |
| Include Path | #include "DSP/Dsp.h" |
namespace Audio
{
float Audio::GetMidiFromFrequency
(
const float InFrequency
)
}
Audio::GetMidiFromFrequency(const float, const float)
Description
Using passed in tuning frequency (standard is 440), compute midi from frequency in hz.
| Name | Audio::GetMidiFromFrequency |
| Type | function |
| Header File | /Engine/Source/Runtime/SignalProcessing/Public/DSP/Dsp.h |
| Include Path | #include "DSP/Dsp.h" |
namespace Audio
{
float Audio::GetMidiFromFrequency
(
const float InFrequency,
const float TuningFrequency
)
}