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API > API/Runtime > API/Runtime/SequenceRuntimeRecorder
| |
|
| Name |
FProcessRecordedTimeParams |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/SequenceRuntimeRecorder/Public/IAnimationRecorder.h |
| Include Path |
#include "IAnimationRecorder.h" |
Syntax
struct FProcessRecordedTimeParams
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| FramesName |
FString |
|
IAnimationRecorder.h |
|
| HoursName |
FString |
|
IAnimationRecorder.h |
|
| MinutesName |
FString |
|
IAnimationRecorder.h |
|
| RateName |
TOptional< FString > |
Optionally support writing the Timecode Rate into time data. |
IAnimationRecorder.h |
|
| SecondsName |
FString |
|
IAnimationRecorder.h |
|
| Slate |
FString |
|
IAnimationRecorder.h |
|
| SlateName |
FString |
|
IAnimationRecorder.h |
|
| SubFramesName |
FString |
|
IAnimationRecorder.h |
|