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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHITexture * OrBlack2DArrayIfNull
(
FRHITexture* Tex |
TextureFallbacks.h | ||
FRDGTextureRef OrBlack2DArrayIfNull
(
FRDGBuilder& GraphBuilder, |
TextureFallbacksRDG.h |
OrBlack2DArrayIfNull(FRHITexture *)
| Name | OrBlack2DArrayIfNull |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/TextureFallbacks.h |
| Include Path | #include "TextureFallbacks.h" |
FRHITexture * OrBlack2DArrayIfNull
(
FRHITexture * Tex
)
OrBlack2DArrayIfNull(FRDGBuilder &, FRDGTextureRef)
| Name | OrBlack2DArrayIfNull |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/TextureFallbacksRDG.h |
| Include Path | #include "TextureFallbacksRDG.h" |
FRDGTextureRef OrBlack2DArrayIfNull
(
FRDGBuilder & GraphBuilder,
FRDGTextureRef Texture
)