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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FScreenPassViewInfo
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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ScreenPass.h |
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ScreenPass.h |
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ScreenPass.h |
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ScreenPass.h |
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FScreenPassViewInfo()
| |
|
| Name |
FScreenPassViewInfo |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Renderer/Public/ScreenPass.h |
| Include Path |
#include "ScreenPass.h" |
FScreenPassViewInfo()
FScreenPassViewInfo(ERHIFeatureLevel::Type)
| |
|
| Name |
FScreenPassViewInfo |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Renderer/Public/ScreenPass.h |
| Include Path |
#include "ScreenPass.h" |
FScreenPassViewInfo
(
ERHIFeatureLevel::Type InFeatureLevel
)
FScreenPassViewInfo(const FSceneView &)
| |
|
| Name |
FScreenPassViewInfo |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Renderer/Public/ScreenPass.h |
| Include Path |
#include "ScreenPass.h" |
FScreenPassViewInfo
(
const FSceneView & View
)
FScreenPassViewInfo(const FSceneView &, const uint32)
| |
|
| Name |
FScreenPassViewInfo |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Renderer/Public/ScreenPass.h |
| Include Path |
#include "ScreenPass.h" |
FScreenPassViewInfo
(
const FSceneView & View,
const uint32 OverrideInstanceCount
)