Navigation
API > API/Runtime > API/Runtime/RenderCore
| Name | TUniformBufferMetadataHelper< UniformBufferStructType, typename std::enable_if::value >::type > |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
| Include Path | #include "ShaderParameterMacros.h" |
Syntax
namespace TUniformBufferMetadataHelper< UniformBufferStructType, typename std
{
namespace enable_if<!std
{
namespace is_same< typename UniformBufferStructType
{
namespace FTypeInfo, void >
{
namespace value >
{
template<class UniformBufferStructType>
struct TUniformBufferMetadataHelper< UniformBufferStructType, typename std::enable_if<!std::is_same< typename UniformBufferStructType::FTypeInfo, void >::value >::type >
}
}
}
}
}
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FShaderParametersMetadata * GetStructMetadata() |
ShaderParameterMacros.h |