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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/TOptionalShaderMapRef
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TOptionalShaderMapRef
(
const typename ShaderType::ShaderMapType* ShaderIndex |
Shader.h | ||
TOptionalShaderMapRef
(
const typename ShaderType::ShaderMapType* ShaderIndex, |
Shader.h |
TOptionalShaderMapRef(const typename ShaderType::ShaderMapType *)
| Name | TOptionalShaderMapRef |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
TOptionalShaderMapRef
(
const typename ShaderType::ShaderMapType * ShaderIndex
)
TOptionalShaderMapRef(const typename ShaderType::ShaderMapType *, const typename ShaderType::FPermutationDomain &)
| Name | TOptionalShaderMapRef |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
TOptionalShaderMapRef
(
const typename ShaderType::ShaderMapType * ShaderIndex,
const typename ShaderType::FPermutationDomain & PermutationVector
)