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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PrimeGlobalShaderSourceHashCache () |
GlobalShader.h | ||
void PrimeGlobalShaderSourceHashCache
(
EShaderPlatform Platform, |
GlobalShader.h |
PrimeGlobalShaderSourceHashCache()
| Name | PrimeGlobalShaderSourceHashCache |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/GlobalShader.h |
| Include Path | #include "GlobalShader.h" |
void PrimeGlobalShaderSourceHashCache()
PrimeGlobalShaderSourceHashCache(EShaderPlatform, const ITargetPlatform *)
| Name | PrimeGlobalShaderSourceHashCache |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/GlobalShader.h |
| Include Path | #include "GlobalShader.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/GlobalShader.cpp |
void PrimeGlobalShaderSourceHashCache
(
EShaderPlatform Platform,
const ITargetPlatform * TargetPlatform
)