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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderPlatformConfig > API/Runtime/RenderCore/FShaderPlatformConfig/FPlatformConfig
Description
Whether Nanite bindless pixel programmable materials are enabled for this platform. Requires bindless rasterization. See NaniteBindlessPixelProgrammableSupported().
| Name | GetEnableNaniteBindlessPixelProgrammable |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderPlatformConfig.h |
| Include Path | #include "ShaderPlatformConfig.h" |
bool GetEnableNaniteBindlessPixelProgrammable() const