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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderMapResourceCode
Description
Given an existing shader entry and a new set of shader statistics determine if the shader stats match. This is to prevent non-determinism issues.
| Name | ValidateShaderStatisticsEditorOnlyData |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderResource.cpp |
void ValidateShaderStatisticsEditorOnlyData
(
int32 Index,
const TArray < FGenericShaderStat > & ShaderStatistics
)