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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderMapResourceCode > API/Runtime/RenderCore/FShaderMapResourceCode/FShaderEditorOnlyDataEntry
Overloads
Name
Remarks
Include Path
Unreal Specifiers
Explicitly-defaulted copy/move ctors & assignment operators are needed temporarily due to deprecation of PlatformDebugData field.
Shader.h
Shader.h
Shader.h
FShaderEditorOnlyDataEntry()
Description
Explicitly-defaulted copy/move ctors & assignment operators are needed temporarily due to deprecation of PlatformDebugData field. These can be removed once the deprecation window for said field ends.
Name
FShaderEditorOnlyDataEntry
Type
function
Header File
/Engine/Source/Runtime/RenderCore/Public/Shader.h
Include Path
#include "Shader.h"
FShaderEditorOnlyDataEntry()
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FShaderEditorOnlyDataEntry(FShaderEditorOnlyDataEntry &&)
Name
FShaderEditorOnlyDataEntry
Type
function
Header File
/Engine/Source/Runtime/RenderCore/Public/Shader.h
Include Path
#include "Shader.h"
FShaderEditorOnlyDataEntry
(
FShaderEditorOnlyDataEntry &&
)
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FShaderEditorOnlyDataEntry(const FShaderEditorOnlyDataEntry &)
Name
FShaderEditorOnlyDataEntry
Type
function
Header File
/Engine/Source/Runtime/RenderCore/Public/Shader.h
Include Path
#include "Shader.h"
FShaderEditorOnlyDataEntry
(
const FShaderEditorOnlyDataEntry &
)
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