Navigation
API > API/Runtime > API/Runtime/RenderCore
| Name | FShaderLooseParameterInfo |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
Syntax
class FShaderLooseParameterInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Shader.h | |||
FShaderLooseParameterInfo
(
uint16 InBaseIndex, |
Shader.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| InternalBaseType | typename TGetBaseTypeHelper< FShaderLooseParameterInfo >::Type | Shader.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| uint16BaseIndex | Shader.h | |||
| uint16Size | Shader.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
INTERNAL_DECLARE_TYPE_LAYOUT_COMMON
(
FShaderLooseParameterInfo |
Shader.h | ||
INTERNAL_LAYOUT_INTERFACE_PREFIX_NonVirtual() |
Shader.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void InternalDestroy
(
void* Object, |
Shader.h | ||
static void InternalInitializeBases
(
FTypeLayoutDesc& TypeDesc |
Shader.h | ||
static FTypeLayoutDesc & StaticGetTypeLayout() |
Shader.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FShaderLooseParameterInfo& Rhs |
Shader.h |