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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderLibraryNameInfo
Description
Returns the name for this shader library, which is a combination of chunk and format names, e.g. "Global-SF_VULKAN_SM6". Used for debugging.
| Name | GetLibraryName |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h |
| Include Path | #include "ShaderCodeArchive.h" |
FString GetLibraryName() const