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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderLibraryNameInfo
Description
Returns the combined format and platform names. If shader format name is empty, only the platform name is returned. Used for FEditorShaderCodeArchive::FormatAndPlatformName.
| Name | GetFormatAndPlatformName |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h |
| Include Path | #include "ShaderCodeArchive.h" |
FString GetFormatAndPlatformName() const