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API > API/Runtime > API/Runtime/RenderCore
| Name | FRHIBreadcrumbScope_GameThread |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ProfilingDebugging/RealtimeGPUProfiler.h |
| Include Path | #include "ProfilingDebugging/RealtimeGPUProfiler.h" |
Syntax
struct FRHIBreadcrumbScope_GameThread
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHIBreadcrumbScope_GameThread
(
TRHIBreadcrumbInitializer< TDesc, TValues... >&& Args |
ProfilingDebugging/RealtimeGPUProfiler.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FRHIBreadcrumbScope_GameThread() |
ProfilingDebugging/RealtimeGPUProfiler.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Event | TOptional< FRHIBreadcrumbScope > * | ProfilingDebugging/RealtimeGPUProfiler.h |