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API > API/Runtime > API/Runtime/RenderCore
| |
|
| Name |
FRDGDrawTextureInfo |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
| Include Path |
#include "RenderGraphUtils.h" |
Syntax
struct FRDGDrawTextureInfo
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| DestMipIndex |
uint32 |
|
RenderGraphUtils.h |
|
| DestPosition |
FIntPoint |
|
RenderGraphUtils.h |
|
| DestSliceIndex |
uint32 |
|
RenderGraphUtils.h |
|
| NumMips |
uint32 |
|
RenderGraphUtils.h |
|
| NumSlices |
uint32 |
|
RenderGraphUtils.h |
|
| Size |
FIntPoint |
Number of texels to copy. By default it will copy the whole resource if no size is specified. |
RenderGraphUtils.h |
|
| SourceMipIndex |
uint32 |
Mips to copy and destination mips. |
RenderGraphUtils.h |
|
| SourcePosition |
FIntPoint |
Position of the copy from the source texture/to destination texture. |
RenderGraphUtils.h |
|
| SourceSliceIndex |
uint32 |
|
RenderGraphUtils.h |
|