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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FPixelShaderUtils > API/Runtime/RenderCore/FPixelShaderUtils/FRasterizeToRectsVS > API/Runtime/RenderCore/FPixelShaderUtils/FRasterizeToRectsVS/FParameters > API/Runtime/RenderCore/FPixelShaderUtils/FRasterizeToRectsVS/FParameters/zzNextMemberIdRe-_2
| Name | zzNextMemberIdRectUVBuffer |
| Type | enum |
| Header File | /Engine/Source/Runtime/RenderCore/Public/PixelShaderUtils.h |
| Include Path | #include "PixelShaderUtils.h" |
Syntax
enum zzNextMemberIdRectUVBuffer
{
HasDeclaredResource = zzMemberIdRectUVBuffer::HasDeclaredResource || !TShaderResourceParameterTypeInfo<FRDGBufferSRV*>::bIsStoredInConstantBuffer,
}
Values
| Name | Remarks |
|---|---|
| HasDeclaredResource |