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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FIoStoreShaderCodeArchive
Description
Returns true if the group contains only RTX shaders. We can avoid preloading it when running with RTX off.
| Name | GroupOnlyContainsRaytracingShaders |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h |
| Include Path | #include "ShaderCodeArchive.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderCodeArchive.cpp |
bool GroupOnlyContainsRaytracingShaders
(
int32 ShaderGroupIndex
)