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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FIoStoreShaderCodeArchive
Description
Finds or adds preload info for a shader group. Assumes lock guarding access to the info taken, never returns nullptr (except when new failed and we're already broken beyond repair)
| Name | FindOrAddPreloadEntry |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h |
| Include Path | #include "ShaderCodeArchive.h" |
FShaderGroupPreloadEntry * FindOrAddPreloadEntry
(
int32 ShaderGroupIndex
)