Navigation
API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FExtensibleUniformBufferBase
| Name | FDebugMemberInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ExtensibleUniformBuffer.h |
| Include Path | #include "ExtensibleUniformBuffer.h" |
Syntax
struct FDebugMemberInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | const void * | ExtensibleUniformBuffer.h | ||
| Name | FString | ExtensibleUniformBuffer.h | ||
| ShaderType | FString | ExtensibleUniformBuffer.h |