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Description
Checks if the rendering thread is healthy and running. If it has crashed, UE_LOG is called with the exception information.
| Name | CheckRenderingThreadHealth |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp |
void CheckRenderingThreadHealth()