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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BeginInitResource
(
FRenderResource* Resource, |
Sends a message to the rendering thread to initialize a resource. | RenderResource.h | |
void BeginInitResource
(
FName OwnerName, |
RenderResource.h |
BeginInitResource(FRenderResource , FRenderCommandPipe )
Description
Sends a message to the rendering thread to initialize a resource. This is called in the game thread.
| Name | BeginInitResource |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
| Include Path | #include "RenderResource.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp |
void BeginInitResource
(
FRenderResource * Resource,
FRenderCommandPipe * RenderCommandPipe
)
BeginInitResource(FName, FRenderResource , FRenderCommandPipe )
| Name | BeginInitResource |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
| Include Path | #include "RenderResource.h" |
void BeginInitResource
(
FName OwnerName,
FRenderResource * Resource,
FRenderCommandPipe * RenderCommandPipe
)