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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OverlapHelper
(
const QueryGeomType& QueryGeom, |
SQVisitor.h | ||
void OverlapHelper
(
const QueryGeomType& QueryGeom, |
SQVisitor.h |
OverlapHelper(const QueryGeomType &, const Chaos::ISpatialAcceleration< TPayload, Chaos::FReal, 3 > &, const FTransform &, ChaosInterface::FSQHitBuffer< TOverlapHit > &, const ChaosInterface::FSceneQueryCommonParams &)
| Name | OverlapHelper |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/SQVisitor.h |
| Include Path | #include "SQVisitor.h" |
template<typename QueryGeomType, typename TOverlapHit, typename TPayload >
void OverlapHelper
(
const QueryGeomType & QueryGeom,
const Chaos::ISpatialAcceleration < TPayload , Chaos::FReal, 3 > & SpatialAcceleration,
const FTransform & GeomPose,
ChaosInterface::FSQHitBuffer < TOverlapHit > & HitBuffer,
const ChaosInterface::FSceneQueryCommonParams & InCommonParams
)
OverlapHelper(const QueryGeomType &, const Chaos::ISpatialAcceleration< TPayload, Chaos::FReal, 3 > &, const FTransform &, ChaosInterface::FSQHitBuffer< TOverlapHit > &, const ChaosInterface::FQueryFilterData &, ICollisionQueryFilterCallbackBase &, const ChaosInterface::FQueryDebugParams &)
| Name | OverlapHelper |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/SQVisitor.h |
| Include Path | #include "SQVisitor.h" |
template<typename QueryGeomType, typename TOverlapHit, typename TPayload >
void OverlapHelper
(
const QueryGeomType & QueryGeom,
const Chaos::ISpatialAcceleration < TPayload , Chaos::FReal, 3 > & SpatialAcceleration,
const FTransform & GeomPose,
ChaosInterface::FSQHitBuffer < TOverlapHit > & HitBuffer,
const ChaosInterface::FQueryFilterData & QueryFilterData,
ICollisionQueryFilterCallbackBase & QueryCallback,
const ChaosInterface::FQueryDebugParams & DebugParams
)