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API > API/Runtime > API/Runtime/OpenGLDrv > API/Runtime/OpenGLDrv/FOpenGLUniformBuffer
References
| Module | OpenGLDrv |
| Header | /Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h |
| Include | #include "OpenGLResources.h" |
| Source | /Engine/Source/Runtime/OpenGLDrv/Private/OpenGLUniformBuffer.cpp |
void SetGLUniformBufferParams
(
GLuint InResource,
uint32 InOffset,
uint8 * InPersistentlyMappedBuffer,
uint32 InAllocatedSize,
FOpenGLEUniformBufferDataRef InEmulatedBuffer,
bool bInStreamDraw
)