Navigation API > API/Runtime > API/Runtime/MovieSceneTracks Float perlin noise channel overriden container Name UMovieSceneFloatPerlinNoiseChannelContainer Type class Header File /Engine/Source/Runtime/MovieSceneTracks/Public/Channels/MovieSceneFloatPerlinNoiseChannelContainer.h Include Path #include "Channels/MovieSceneFloatPerlinNoiseChannelContainer.h" Syntax UCLASS ( Meta=(DisplayName="Float Perlin Noise", ToolTip="Override a channel to use float perlin noise"), MinimalAPI) class UMovieSceneFloatPerlinNoiseChannelContainer : public UMovieSceneChannelOverrideContainer Copy full snippetUCLASS ( Meta=(DisplayName="Float Perlin Noise", ToolTip="Override a channel to use float perlin noise"), MinimalAPI) class UMovieSceneFloatPerlinNoiseChannelContainer : public UMovieSceneChannelOverrideContainer Inheritance Hierarchy UObjectBase → UObjectBaseUtility → UObject → UMovieSceneSignedObject → UMovieSceneChannelOverrideContainer → UMovieSceneFloatPerlinNoiseChannelContainer Typedefs Name Type Remarks Include Path ChannelType FMovieSceneFloatPerlinNoiseChannel Channels/MovieSceneFloatPerlinNoiseChannelContainer.h Variables Protected Name Type Remarks Include Path Unreal Specifiers PerlinNoiseChannel FMovieSceneFloatPerlinNoiseChannel Channels/MovieSceneFloatPerlinNoiseChannelContainer.h EditAnywhere Category="Perlin Noise" Functions