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API > API/Runtime > API/Runtime/MovieSceneTracks > API/Runtime/MovieSceneTracks/UMovieSceneAudioSection
Description
True if playback should continue past the sound's natural duration (repeating one-shot or natively looping asset). Handles CVar legacy fallback: returns bLooping when Sequencer.Audio.UseRepeating is off.
| Name | IsLoopingOrRepeating |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieSceneTracks/Public/Sections/MovieSceneAudioSection.h |
| Include Path | #include "Sections/MovieSceneAudioSection.h" |
| Source | /Engine/Source/Runtime/MovieSceneTracks/Private/Sections/MovieSceneAudioSection.cpp |
bool IsLoopingOrRepeating() const